Chris Noessel > Masters Project: Free Range Learning Support> Online
Introduction  |  Process  |  The Service  |  Experience Prototypes  |  Conclusion  |  Appendices

Online

  The online channel includes those situations in which the learner is stationary, using technology that can connect to the Internet via a laptop or desktop computer.
  • The learner has more control of the amount of time he or she can dedicate to the learning experience.
  • The learner has some degree of control over the environment and can work to optimize it for her own learning style.
  • Data throughput varies with connection type, but is typically much faster than the wireless network.
  • The device has vastly greater storage capacities.
  • The display technology is an order of magnitude larger.
  • The processors are several orders of magnitude faster.
  • Text input is easier and most users have an appreciable expertise.
  • Voice input devices are rare.
Positive attitude Published Articles
Self-awareness Learner Profile
Goals Question suggestions
Skills Learning Modules
Learning circle LC community tools
Matching services
Learning resources Website references
Topic node network
Resource Database
Prompting Topic Drift
Media Agent
Question suggestions
Help from experts The Cavalry

NEXT> Offline


© Copyright 2003 Interaction Design Institute Ivrea. All Rights Reserved.